So I just finished reading the latest blog post by GC on WoW’s website.
As much as I rant and complain about things in WoW and the developers in general, I have always had professional respect for them. Hell if I was in California you can bet I would have applied to every position I thought I could perform to get my foot in the door.
Anyway back to the topic in GC’s Blog, when they unveiled the talent trees at Blizzcon, being in there in the crowd you could feel that the audience had been crit and stunned by the information. It was actually quite amusing in some ways, well at least I was. While they were discussing in general how it would basically work I was already building models in my head on how this would all interact. During and after conferring with some other bloggers and guild members that we were hanging out with, I had made up my mind then that even though this was a radical approach the potential it represented was well worth the shocking news.
I have to agree with GC’s comment, when he mentioned that they were initially thinking about going that route with Cataclysm and then decided on the current system. Going from the Wrath model to the Mists one would have been completely overwhelming and it literally would have made Cataclysm WoW 2.0. Looking back and forward, Cataclysm is definitely WoW 1.5 and Mists will become the fully implemented WoW 2.0. Well at lest I hope it will be 2.0 fully implemented. Looking at raid design of bosses and that they want to stick with the LFR/Normal/Heroic setup may make it more 1.75-1.95 and not a full 2.0 in some ways.
Well GC’s post just reaffirms in my mind that I will definitely find MoP interesting, in the beginning anyway.
