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	<title>Comments for Malchome&#039;s Mind on Gaming</title>
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	<link>http://www.mmo-report.com</link>
	<description>Thoughts of a Hardcore Casual Metagamer</description>
	<lastBuildDate>Wed, 28 Apr 2010 08:52:15 +0000</lastBuildDate>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by Tweets that mention WoW Economy &#38; SC2 Beta Key giveaway &#124; Malchome's Mind on Gaming -- Topsy.com</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-419</link>
		<dc:creator>Tweets that mention WoW Economy &#38; SC2 Beta Key giveaway &#124; Malchome's Mind on Gaming -- Topsy.com</dc:creator>
		<pubDate>Wed, 28 Apr 2010 08:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-419</guid>
		<description>[...] This post was mentioned on Twitter by Lissanna. Lissanna said: Want to win a SC2 Beta key? Describe how to improve WoW&#039;s Economy! http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/ [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Lissanna. Lissanna said: Want to win a SC2 Beta key? Describe how to improve WoW&#39;s Economy! <a href="http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/" rel="nofollow">http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/</a> [...]</p>
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		<title>Comment on Cataclysm Raid Lockouts and Progression &#8211; (&#8220;Expletive deleted&#8221; you) if you are not in the core group of a guild by Tweets that mention Cataclysm Raid Lockouts and Progression – (“Expletive deleted” you) if you are not in the core group of a guild &#124; Malchome's Mind on Gaming -- Topsy.com</title>
		<link>http://www.mmo-report.com/2010/04/cataclysm-raid-lockouts-and-progression-expletive-deleted-you-if-you-are-not-in-the-core-group-of-a-guild/comment-page-1/#comment-418</link>
		<dc:creator>Tweets that mention Cataclysm Raid Lockouts and Progression – (“Expletive deleted” you) if you are not in the core group of a guild &#124; Malchome's Mind on Gaming -- Topsy.com</dc:creator>
		<pubDate>Mon, 26 Apr 2010 19:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=500#comment-418</guid>
		<description>[...] This post was mentioned on Twitter by Malchome, Malchome. Malchome said: @matticus my initial 2 cents on the matter. http://tinyurl.com/22ksxpj [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Malchome, Malchome. Malchome said: @matticus my initial 2 cents on the matter. <a href="http://tinyurl.com/22ksxpj" rel="nofollow">http://tinyurl.com/22ksxpj</a> [...]</p>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by Qieth</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-416</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Sat, 24 Apr 2010 22:36:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-416</guid>
		<description>Ah visitors - isn&#039;t that our neverending goal? :P</description>
		<content:encoded><![CDATA[<p>Ah visitors &#8211; isn&#8217;t that our neverending goal? <img src='http://www.mmo-report.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by Malchome</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-415</link>
		<dc:creator>Malchome</dc:creator>
		<pubDate>Sat, 24 Apr 2010 22:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-415</guid>
		<description>Nope, as you won.  I am not surprised though I don&#039;t get much traffic, but I blog to get my thoughts and ideas out.</description>
		<content:encoded><![CDATA[<p>Nope, as you won.  I am not surprised though I don&#8217;t get much traffic, but I blog to get my thoughts and ideas out.</p>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by Qieth</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-414</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Sat, 24 Apr 2010 21:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-414</guid>
		<description>Its a shame there weren&#039;t more entries. Well, i can&#039;t really complain, can I? ;)</description>
		<content:encoded><![CDATA[<p>Its a shame there weren&#8217;t more entries. Well, i can&#8217;t really complain, can I? <img src='http://www.mmo-report.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by Qieth</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-413</link>
		<dc:creator>Qieth</dc:creator>
		<pubDate>Fri, 23 Apr 2010 21:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-413</guid>
		<description>You know, probably forfeiting my chance in the competition, I don&#039;t really think that there is anything wrong with WoWs economy - apart from the obvious goldselling.

See, if it was easier to make money in general, prizes would just be higher. Those who put in a lot of effort (ie AH campers now) would still come out on top. If the casual player got more gold from an instance run or dailies, then prizes on common goods would just go up. And even as it is, I don&#039;t think that its terribly bad to do a few instance runs for gold, trash drops and DE&#039;d items and then gain your money through that.

If I was really to suggest a change, I would change the impact of professions. I gain no real source of income from professions, and I&#039;m even a jewel crafter and an enchanter. If I ever do a cut or an enchant, I am usually left with 10-20 gold worth of tips. Sure, its a fine living for just standing around, but its not like its going to be something I want to do full time. If I sit around in Dalaran spamming trade chat, I probably spend just as much time doing that than being on AH.

Epic gems goes for around 130g on my server now, and don&#039;t even get me started on enchanting mats. I think that each profession should hold several production items that would take time to get, which could then be hunted and sold for a higher profit. Preferably something that everyone would use, and then just lots of it. Would it seem unlikely that an alchemist could benefit from a Gnomish Cauldron Mixer made by engineers? Or maybe that a blacksmith could buy an enchanted hammer that allows him to increase the stats on the item he create by 1%? The enchanter would, of course, buy the School of Refining from Scribes, slightly lowering the cost of enchant materials for the next enchant, or whatnot.

I have my two professions, because they buff my damage in raid. I hardly ever find a chance to make any real money off them - unless I want to camp either AH or trade channel. Professions should be a tool to make money, continuously throughout an expansion, not just something you level for a buff.

- Valid entry or not, I just wanted to speak my mind :P</description>
		<content:encoded><![CDATA[<p>You know, probably forfeiting my chance in the competition, I don&#8217;t really think that there is anything wrong with WoWs economy &#8211; apart from the obvious goldselling.</p>
<p>See, if it was easier to make money in general, prizes would just be higher. Those who put in a lot of effort (ie AH campers now) would still come out on top. If the casual player got more gold from an instance run or dailies, then prizes on common goods would just go up. And even as it is, I don&#8217;t think that its terribly bad to do a few instance runs for gold, trash drops and DE&#8217;d items and then gain your money through that.</p>
<p>If I was really to suggest a change, I would change the impact of professions. I gain no real source of income from professions, and I&#8217;m even a jewel crafter and an enchanter. If I ever do a cut or an enchant, I am usually left with 10-20 gold worth of tips. Sure, its a fine living for just standing around, but its not like its going to be something I want to do full time. If I sit around in Dalaran spamming trade chat, I probably spend just as much time doing that than being on AH.</p>
<p>Epic gems goes for around 130g on my server now, and don&#8217;t even get me started on enchanting mats. I think that each profession should hold several production items that would take time to get, which could then be hunted and sold for a higher profit. Preferably something that everyone would use, and then just lots of it. Would it seem unlikely that an alchemist could benefit from a Gnomish Cauldron Mixer made by engineers? Or maybe that a blacksmith could buy an enchanted hammer that allows him to increase the stats on the item he create by 1%? The enchanter would, of course, buy the School of Refining from Scribes, slightly lowering the cost of enchant materials for the next enchant, or whatnot.</p>
<p>I have my two professions, because they buff my damage in raid. I hardly ever find a chance to make any real money off them &#8211; unless I want to camp either AH or trade channel. Professions should be a tool to make money, continuously throughout an expansion, not just something you level for a buff.</p>
<p>- Valid entry or not, I just wanted to speak my mind <img src='http://www.mmo-report.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by Goggle</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-412</link>
		<dc:creator>Goggle</dc:creator>
		<pubDate>Fri, 23 Apr 2010 04:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-412</guid>
		<description>I always liked the idea of having &#039;buy orders&#039;.

Nice for consumers to pick up things at a price they want without having to constantly stalk the AH.
Nice for producers to see an opportunity and make some money immediately.</description>
		<content:encoded><![CDATA[<p>I always liked the idea of having &#8216;buy orders&#8217;.</p>
<p>Nice for consumers to pick up things at a price they want without having to constantly stalk the AH.<br />
Nice for producers to see an opportunity and make some money immediately.</p>
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		<title>Comment on WoW Economy &amp; SC2 Beta Key giveaway by hellbound</title>
		<link>http://www.mmo-report.com/2010/04/wow-economy-sc2-key-give-away/comment-page-1/#comment-411</link>
		<dc:creator>hellbound</dc:creator>
		<pubDate>Fri, 23 Apr 2010 01:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=497#comment-411</guid>
		<description>The introducion of auction related achievements and titles will be reason enought to encourage the use of the auction house for a great number of players, improving ingame economy.
Some examples:
The Robber Baron title for earning,lets say, 50000 gold from the auction house on the same month.
Supply and Demand achievement for 100 auctions won and 100 sold on the same day.
Financial Timing for winning an auction with a last minute bid.
etc, you get the idea.</description>
		<content:encoded><![CDATA[<p>The introducion of auction related achievements and titles will be reason enought to encourage the use of the auction house for a great number of players, improving ingame economy.<br />
Some examples:<br />
The Robber Baron title for earning,lets say, 50000 gold from the auction house on the same month.<br />
Supply and Demand achievement for 100 auctions won and 100 sold on the same day.<br />
Financial Timing for winning an auction with a last minute bid.<br />
etc, you get the idea.</p>
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		<title>Comment on Rogues and a little Feral by Combo Points have got to Change &#124; Malchome&#39;s Mind on Gaming</title>
		<link>http://www.mmo-report.com/2009/07/rogues-and-a-little-feral/comment-page-1/#comment-404</link>
		<dc:creator>Combo Points have got to Change &#124; Malchome&#39;s Mind on Gaming</dc:creator>
		<pubDate>Mon, 12 Apr 2010 15:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=163#comment-404</guid>
		<description>[...] by Malchome on Apr.12, 2010, under Cataclysm, PvE, PvP, Wish List I will keep this short and to the point.  After seeing the Cataclysm class changes preview of Rogue and Druid I feel the need to reiterate an opinion I have held for a while now. [...]</description>
		<content:encoded><![CDATA[<p>[...] by Malchome on Apr.12, 2010, under Cataclysm, PvE, PvP, Wish List I will keep this short and to the point.  After seeing the Cataclysm class changes preview of Rogue and Druid I feel the need to reiterate an opinion I have held for a while now. [...]</p>
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		<title>Comment on Resource Madness by Chris</title>
		<link>http://www.mmo-report.com/2009/10/resource-madness/comment-page-1/#comment-259</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 21 Oct 2009 19:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=336#comment-259</guid>
		<description>I am not actually against the titanium change, I mine, if I see it I&#039;ll grab it, if I know that the server is currently at a relatively low population (the rare times I am up at 3am server time) I will go out and actively look for it.  I have an alchemist, I do wish all of the CDs were not tied.  To be more specific, I hate it that I can either create the eternal fire I need, or create the titanium I could use, or create the uncut epic gem that I need.  Maybe I farm too much, but I have the mats for these almost all of the time.  I also understand that I could farm the elemental fire, but it seems whenever I am going to farm it there are 5 other people doing the same thing, WG isn&#039;t always an option for farming. Any one of these being changed would greatly help me, btw I also have tons of saronite laying around...</description>
		<content:encoded><![CDATA[<p>I am not actually against the titanium change, I mine, if I see it I&#8217;ll grab it, if I know that the server is currently at a relatively low population (the rare times I am up at 3am server time) I will go out and actively look for it.  I have an alchemist, I do wish all of the CDs were not tied.  To be more specific, I hate it that I can either create the eternal fire I need, or create the titanium I could use, or create the uncut epic gem that I need.  Maybe I farm too much, but I have the mats for these almost all of the time.  I also understand that I could farm the elemental fire, but it seems whenever I am going to farm it there are 5 other people doing the same thing, WG isn&#8217;t always an option for farming. Any one of these being changed would greatly help me, btw I also have tons of saronite laying around&#8230;</p>
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