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	<title>Malchome&#039;s Mind on Gaming &#187; Misc. Random</title>
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		<title>So I fell through a Rift</title>
		<link>http://www.mmo-report.com/2011/03/so-i-fell-through-a-rift/</link>
		<comments>http://www.mmo-report.com/2011/03/so-i-fell-through-a-rift/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 15:25:24 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[General Game Design]]></category>
		<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=939</guid>
		<description><![CDATA[So after reading some of the late Beta reviews about Rift from people on my blogroll I decide to try out Rift.  I did one of the Digital Pre-orders with the CE package so I could get the expanded base bag and mount.  Honestly I don&#8217;t think I would like the game as much as [...]]]></description>
			<content:encoded><![CDATA[<p>So after reading some of the late Beta reviews about Rift from people on my blogroll I decide to try out Rift.  I did one of the Digital Pre-orders with the CE package so I could get the expanded base bag and mount.  Honestly I don&#8217;t think I would like the game as much as I do if it was not for the mount in the collector&#8217;s edition.  The 4 extra bag slots so early in the game are also very very nice.</p>
<p>For some expanded reviews and more information I will point out the blogs I have checked out the most.</p>
<p>Player Versus Developer - <a href="http://playervsdeveloper.blogspot.com/">http://playervsdeveloper.blogspot.com/</a></p>
<p>Epic Slant - <a href="http://www.epicslant.com/" target="_blank">http://www.epicslant.com/</a></p>
<p>Psynister&#8217;s - <a href="http://psynister.wordpress.com/">http://psynister.wordpress.com/</a></p>
<p>Currently I am having many Grass is Greener moments as I level my characters in Rift.  My highest level character is my Mage at level 20.  Next is my warrior at level 14.  I don&#8217;t want to just spout off about how great the dynamic world is with the Rift events.   All I will say at this point is Cataclysm raised the bar on questing and how to integrate story with what you are doing while leveling.  Rift raised the bar on how to have a dynamic world that rewards players for working together to get something done with out the artificial guild/instance/raid mechanics we have all become so use to.  There are other ways of doing things and honestly Trion has set a new baseline on what is to be expected at launch of an MMO.</p>
<p>The fatalist in me says that there is no way that World of Warcraft will be able keep up, and honestly it does not need to.  The thing that I hope Blizzard is taking notes on is for their unnamed MMO for when it launches in 2+ years.  Trion and Rift has done to the MMO market what WoW did when in launched.  Rift is much more an evolutionary MMO to all of it&#8217;s predecessors as WoW was to EQ.  The other attempts by WAR, AoC, Aion, and several others the past few years all failed to live up to their potential because they set their sights on WoW and did not just perfect their own game.</p>
<p>After I have had more played time and hopefully there are some reference DBs created on the web for stuff in Rift I will start to write some more in-depth comparisons between the games and give my opinion on where both could improve or make it more interesting/fun.</p>
<p>Also I will most likely be changing the theme of this site to coincide with my more in depth focus on WoW and Rift.  I have played other MMOs: EVE and LotRO mostly and they have not begun to grab my attention like Rift has and WoW did when I first started playing.</p>
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		<title>A new Ghostcrawler Pet</title>
		<link>http://www.mmo-report.com/2010/11/a-new-ghostcrawler-pet/</link>
		<comments>http://www.mmo-report.com/2010/11/a-new-ghostcrawler-pet/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 20:50:15 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Cataclysm]]></category>
		<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=749</guid>
		<description><![CDATA[Well I was looking around on wow-petopia looking at the new buff system for hunter pets.  I have not really spent much time on my hunter or any class other than my mage and warlock since 4.0.x patch. Anyway I was looking at the spirit beasts and saw one labeled as Ghostcrawler, a Ghost Deep [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Well I was looking around on wow-petopia looking at the new buff system for hunter pets.  I have not really spent much time on my hunter or any class other than my mage and warlock since 4.0.x patch.</p>
<p style="text-align: left;">Anyway I was looking at the <a href="http://www.wow-petopia.com/family/spiritbeast.html" target="_blank">spirit beasts</a> and saw one labeled as <a href="http://www.wow-petopia.com/look/deepseacrab_ghost.html" target="_blank">Ghostcrawler</a>, a Ghost Deep Sea Crab named after our favorite lead system designer.  My current hunter already has a pet I changed the name to Ghostcrawler and it is a similar model to the one used on the forums.  I hope the new forums have GC updated to his new elite form.</p>
<p style="text-align: center;"><a href="http://www.mmo-report.com/wp-content/uploads/2009/07/WoWScrnShot_Crab_Pet_Ghostcrawler.jpg"><img class="aligncenter size-full wp-image-150" title="WoWScrnShot_Crab_Pet_Ghostcrawler" src="http://www.mmo-report.com/wp-content/uploads/2009/07/WoWScrnShot_Crab_Pet_Ghostcrawler.jpg" alt="" width="525" height="328" /></a></p>
<p style="text-align: left;">Anyway nothing really important here just something I had not heard about earlier that I wanted to bring to light.  I and I am sure others will be hunter for the new spirit pet.  I find it hilarious to read the combat log in pvp when I have my GC crab pet out and see GC hits SoAndSo for X.  I just LOL.</p>
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		<title>Additional UI Improvements I wish Blizzard would Tackle</title>
		<link>http://www.mmo-report.com/2010/07/additional-ui-improvements-i-wish-blizzard-would-tackle/</link>
		<comments>http://www.mmo-report.com/2010/07/additional-ui-improvements-i-wish-blizzard-would-tackle/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 17:55:33 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Cataclysm]]></category>
		<category><![CDATA[Misc. Random]]></category>
		<category><![CDATA[Wish List]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=543</guid>
		<description><![CDATA[There are 2 major UI improvements that I would like to see added to the default UI. Mouse Over Button -> Key Press -> Auto Binding Mode Movable Default UI Bars Ultimately the functionality that I am referring to here can be provided by Dominos or Bartender 4 addons. I have used something like them [...]]]></description>
			<content:encoded><![CDATA[<p>There are 2 major UI improvements that I would like to see added to the default UI.</p>
<ol>
<li>
Mouse Over Button -> Key Press -> Auto Binding Mode
</li>
<li>
Movable Default UI Bars
</li>
</ol>
<p>Ultimately the functionality that I am referring to here can be provided by Dominos or Bartender 4  addons.  I have used something like them for years and I know of many other players that use them.  Not a complete replacement like NuUI and some other compilations but never the less just a couple of very useful mods to let you arrange your bars how you want them.  </p>
<p>Really all that needs to be done is to turn off the default UI bar frame graphic and then make the different sets of button bars movable actually exactly like Bartender4 does it.  Now even though these 2 mods allow you to customize each bar into a bar of X by Y rows and columns I would just be happing with the ability to move the default 5/6 bars currently showing and be able to break bars 1-6 out of the paging system that the default UI has.</p>
<p>Like some of the &#8220;new&#8221; features added in WotLK, the Equipment Manager, the ability to preview talent specs before committing, and the entire quest tracking system this would be a very basic enhancement to the default ui to make it a little more customizable without having to resort to a replacement mod.</p>
<p>The other advantage would be that the Vehicle bars would not randomly break on release of a new patch due to a conflict with one of the custom bar mods.  We would not have to use custom bars if the default ones were configurable, and I mean more than just Show/Hide.</p>
<p>Well enough of a rant for now.  Nothing major to mention but the new Guild UI got me thinking of other aspects of the default UI that could use some attention.  One that the users have had to make their own mods to fix.</p>
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		<title>AFK &#8211; A few thoughts on what I have been doing</title>
		<link>http://www.mmo-report.com/2010/03/afk-a-few-thoughts-on-what-i-have-been-up-doing/</link>
		<comments>http://www.mmo-report.com/2010/03/afk-a-few-thoughts-on-what-i-have-been-up-doing/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 16:30:49 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=455</guid>
		<description><![CDATA[First I want to apologize to those of you that have occasionally come back to my blog.  I had a lot of ideas percolating and then got swamped in IRL work related stuff.  Such that when I did have time to blog I chose to play a variety of games instead to relax.   Anyway I [...]]]></description>
			<content:encoded><![CDATA[<p>First I want to apologize to those of you that have occasionally come back to my blog.  I had a lot of ideas percolating and then got swamped in IRL work related stuff.  Such that when I did have time to blog I chose to play a variety of games instead to relax.   Anyway I need to stop doing coming soon threads as I am not very good at actually writing the ideas up in a timely manner.</p>
<p>So what have I been up too in the mean time.  In no particular order.</p>
<ul>
<li>Playing Star Craft 2, Beta &#8211; hopefully more on this soon or later.</li>
<li>Playing EVE Online again, the lure of planetary exploration/exploitation in the next expansion was enough to get me back in until the expansion.  How the systems actually work will determine whether I stick around.</li>
<li>Leveling more Alts, yes this time they are Horde though.  I want to get through the starting areas of each race which I essentially have now and get through Outlands and Northrend quests/lore before Cataclysm.  There is the 45-60 part of the horde questing I have not done yet either and will need to get at least 1 character through that section.</li>
<li>Got a new computer so can run dual monitors and 2 WoW clients at 30FPS+ in Dalaran with graphics setting at max.  It looks like a new game.  Like I went from Warcraft to Warcraft 2 or 2-&gt;3.  But with this beast I also will be able to run one client and have a development studio open while restarting a second client without wanting to stab my eyes out at the lag.  So I may slowly get into mod development or at least making patches to my own mods when they generate errors.  If something interesting develops out of this, here is where I would post initial information.</li>
</ul>
<p>Well that brings us to the present.  I hope to have a few short posts &#8220;soon&#8221; lol.</p>
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		<title>Posts Coming Soon</title>
		<link>http://www.mmo-report.com/2010/02/posts-coming-soon/</link>
		<comments>http://www.mmo-report.com/2010/02/posts-coming-soon/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 00:00:50 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=450</guid>
		<description><![CDATA[Well looking at my google analytics my 3 main sources of traffic are Warrior Macros, Restokin and Feed readers.  So my next few posts will have something to do with Macros, Druids and most likely the Auction House again.  I also want to discuss how I really think Cataclysm will be the best version of [...]]]></description>
			<content:encoded><![CDATA[<p>Well looking at my google analytics my 3 main sources of traffic are Warrior Macros, Restokin and Feed readers.  So my next few posts will have something to do with Macros, Druids and most likely the Auction House again.  I also want to discuss how I really think Cataclysm will be the best version of this game yet given several of the things mentioned about gear/stats and tanking/healing changes.</p>
<p>Anyway this was just a quick FYI post.</p>
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		<title>And a Match was struck near a cloud of gas.</title>
		<link>http://www.mmo-report.com/2009/07/and-a-match-was-struck-near-a-cloud-of-gas/</link>
		<comments>http://www.mmo-report.com/2009/07/and-a-match-was-struck-near-a-cloud-of-gas/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 14:31:11 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=115</guid>
		<description><![CDATA[Ok I was checking out the TwistedNether site and the Blog Azeroth question of the week is a powderkeg waiting to explode. They are asking for opinions about using the 5M+ US WoW players as a voting block to influence politics.  Now I must admit I have discussed similar thoughts with friends in the past.  [...]]]></description>
			<content:encoded><![CDATA[<p>Ok I was checking out the <a href="http://www.twistednether.net/2009/07/10/shared-topic-what-if-there-were-wow-lobbyists/" target="_blank">TwistedNether</a> site and the <a href="http://www.blogazeroth.com/viewtopic.php?f=25&amp;t=1704" target="_blank">Blog Azeroth</a> question of the week is a powderkeg waiting to explode.</p>
<p>They are asking for opinions about using the 5M+ US WoW players as a voting block to influence politics.  Now I must admit I have discussed similar thoughts with friends in the past.  But when it comes down to it, if you think herding raiders, like cats is a fun or an easy thing, then think about trying to organize 5 million into a somewhat cohesive unit.</p>
<p>On a slightly different note, it would be amusing and actually might be an improvement to our current political discourse in this country if shouting from both sides of the spectrum were to be like the WoW general forums.  This of course would then degenerate into Barrens Chat but even then I still think Chuck Norris jokes and stuff about someone&#8217;s mother may be preferable to the insipidness of what is going on inside the belt way.</p>
<p>As for a more informative and constructive post I may add to this at a later point however for now I think this may be a little too charged of a subject to really get into.  The generalizations that need to be made to just initially classify the dynamics would be enough to set people off.  Besides, I argue politics with another blogger enough at home that I don&#8217;t need to get into it here.</p>
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		<title>In the works 7/7</title>
		<link>http://www.mmo-report.com/2009/07/in-the-works-77/</link>
		<comments>http://www.mmo-report.com/2009/07/in-the-works-77/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 14:13:49 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=87</guid>
		<description><![CDATA[I have 2 topics on my mind a lot recently and I have been working, albeit slowly on composing a few posts about these subjects for this blog.  The larger post composition wise will be a review and or summary of the current crafting systems in general.  Included in this multi post review will be [...]]]></description>
			<content:encoded><![CDATA[<p>I have 2 topics on my mind a lot recently and I have been working, albeit slowly on composing a few posts about these subjects for this blog.  The larger post composition wise will be a review and or summary of the current crafting systems in general.  Included in this multi post review will be some comparisons of crafting systems across several games.  Some I am have used directly, others just in passing, and for the last group going by what others have said about those systems with which I have had no direct interaction.</p>
<p>The other post I have been working on and off for over a week now deals with travel time.  I was brought to the subject by reading thoughts on the subject on the blog, Player Versus Developer.  Specifically the June 24th post about <a href="http://playervsdeveloper.blogspot.com/2009/06/teleporting-to-quest-hubs.html" target="_blank">Teleporting to Quest Hubs</a>.  What has taken so much time was that I have been working on creating a directed graph of travel in World of Warcraft.  I know that even when finished I will be missing some of the edges that exsist.  I am very familiar with all of the alliance travel and most of the Horde pre-BC.  I have been using <a href="http://www.mapwow.com" target="_blank">www.mapwow.com</a> however some of the labels and flight paths are out of date.  It is wierd because they have Northrend from WotLK but they don&#8217;t have Mudsprocket from one of the content patches in tBC.  Anyway I hope to have the initial overview of crafting systems up some time in the next day or so and have the travel post for the weekend.</p>
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		<title>Upcoming Posts</title>
		<link>http://www.mmo-report.com/2009/05/upcoming-posts/</link>
		<comments>http://www.mmo-report.com/2009/05/upcoming-posts/#comments</comments>
		<pubDate>Mon, 04 May 2009 19:17:23 +0000</pubDate>
		<dc:creator>Malchome</dc:creator>
				<category><![CDATA[Misc. Random]]></category>

		<guid isPermaLink="false">http://www.mmo-report.com/?p=9</guid>
		<description><![CDATA[I have been meaning to start writing for this blog but things have either kept distracting me or required my attention until now.   The first few topics I plan on posting about over the next few weeks are the following.   Raid ID and Instances (Mostly WoW) AH and Market Systems  The point of [...]]]></description>
			<content:encoded><![CDATA[<p>I have been meaning to start writing for this blog but things have either kept distracting me or required my attention until now.</p>
<p> </p>
<p>The first few topics I plan on posting about over the next few weeks are the following.  </p>
<p>Raid ID and Instances (Mostly WoW)</p>
<p>AH and Market Systems </p>
<p>The point of a Crafting System</p>
<p>Time and Rewards</p>
<p>Raids Guilds and Alliances</p>
<p> </p>
<p>Some of these may evolve into a mix of the different topics and become multi-part posts just due to the scope of the subject matter.</p>
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