Resto Druid Mastery – Further Contemplation

Well time again for some arm chair designing,  one of my favorite past times when it comes to WoW, … hell it is the purpose for this blog.

Read Lissanna’s post here before as this is a follow up with my 2 cents.

Before I go into theory land lets look at all of the healing masteries.

Druid - Restoration: Deep Healing – Increases the potency of your heal over time spells by up to 20% based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating.

Paladin – Holy: Illuminated Healing – Your healing spells also place an absorb shield on your target for 8% of the amount healed lasting 6 sec. Absorb increased further by mastery rating.

Priest – Discipline: Shield Discipline – Increases the potency of all your damage absorption spells by 20%. Absorption increased further by mastery rating.

Priest – Holy: Echo of Light – Your direct healing spells heal for an additional 10% over 6 sec. Healing increased further by mastery rating.

Shaman – Restoration: Deep Healing – Increases the potency of your direct healing spells by up to 20%, based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating.

Ok so here we see Druid and Shaman have nearly the same mastery bonus, this needs to change.  So lets for sake of argument say that Deep Healing will now be the following.

Deep Healing – Increases the potency of your healing spells by up to 20%, based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating. (Tool tip is copied from shaman but would be either Shaman or Druid.

So what would be the new Mastery for either Druid or Shaman, who ever did not get Deep Healing, well I have an idea for it as well as naming.

Druid : Touch of the Dream, Shaman : Ancestral Guardian – Your healing spells place a stacking buff on the target where each stack give X/(# of stacks)% reduction to all damage taken and lasts for 6 sec.

Now the range should be between ~5% and 15% for the total effect and of course the amount gained each stack would be based on mastery.  How this interaction would stack or not is a complex interaction.  But it is the last “Buff” healing effect that is not currently assigned.  I looked in the healing trees and Shaman still have the 10% physical damage reduction and this should definitely stack with that buff.

The 3% damage reduction talent is gone from Discipline priests which is where I got this idea in the first place, it is surprising but that 3% really adds up over the duration of an ICC fight.

Additionally Disc. Priests are another group that seems a bit screwed in their mastery unless it also effects Divine Aegis which in the wording does not seem like it would, time will tell on that one.