A Tale of 2 Hunters

So I have been quiet for a while, there are several reasons for this.  One of the main reasons was, I was waiting on Beta information about the Resto Druid Mastery after the it was mentioned that they may change it.  Then after it was finally released I did not feel it was worth discussing since every Resto druid Blogger has already talking about it ad infinitum.

The other major reason which I going to be central to the next several posts is I have recently got engrossed with Lord of the Rings Online (LotRO or lotro).  I have to say so far, since I am not in Beta, the leveling experience when compared to Vanilla, BC, and even WotLK WoW has been better overall.  Now I am not anywhere near endgame and I did subscribe so I am not going to compare lotro Free-2-Play(F2P) to WoW subscriber experience.  But comparing Subscription content to Subscription content is somewhat valid.  I will get into all of this in a different post.

Now the first character I have gotten into skirmishes was a Hunter character I made, named Lavata.  When I went to make my blog persona named character Malchome given the context of how I decided upon the name I could not resist choosing the Captain class for the character.  Anyway back to Hunters, as there are several differences between the classes.  Now I have had a little play time on the PTR before the second 14G download was required.  I am not going to wait for almost 1.5 days to the bloody thing to download, curse you Comcast to experiment more when Lissanna is in Beta anyway.

Major Similarities

  • Ranged DPS Class – Using Bows/Crossbows – WoW has Guns but same thing.
  • Has a few limited Melee abilities.
  • Can crowd control with some forethought.

Major Differences – When Comparing LotRO Hunter to WoW Hunter.

  • No Pet
  • Can only set a trap when not in combat
  • Only 1 type of trap so far, seems to deal physical damage.
  • No Minimum Range
  • Melee abilities interact and either buff or are buffed by ranged attacks.
  • Did I mention No Minimum Range

So ya the main point of the comparison was to yell/shout/beat over head that the LotRO Hunter has no minimum range requirement to use its special shots ability, yes they get push back while casting their non-instant cast abilities but so what.  In WoW if you can get inside the minimum range of a Hunter you have them beat most of the time.  I must also add that the interplay between the melee abilities and the ranged are interesting and fun.

Honestly I think it is time for WoW to get rid of the Minimum range requirement on the special abilities of hunters.  Do I think hunters should just be using autoshot when the target is in melee, no.  I think if the auto attack was started as ranged it should finish as ranged and then switch to melee attacks, additionally all of the various shots and stings should be usable as long as the target is within the maximum range and therefor the minimum range should be removed.

Even with all of the fun toys a WoW hunter has over their LotRO cousins the LotRO Hunter is IMO more fun to play just because there are not annoyingly stupid restrictions placed upon the mechanics of the class.  Can you shoot someone with a bow or gun at point blank range? Yes. Why can we not in the game?  There are no good answers to this one.  Balance and PVP are bogus answers because Balance can be maintained by tweeking numbers.

Posted in World of Warcraft