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	<title>Comments on: Crafting in World of Warcraft &#8211; WotLK (Part 3): 3.2 the patch that killed Crafted Epics</title>
	<atom:link href="http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/</link>
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		<title>By: We all have those Oops, I&#8217;m a noob moments. &#124; Malchome's Mind on Gaming</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-77</link>
		<dc:creator>We all have those Oops, I&#8217;m a noob moments. &#124; Malchome's Mind on Gaming</dc:creator>
		<pubDate>Thu, 13 Aug 2009 16:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-77</guid>
		<description>[...] one of the comments under my 3.2 killed Crafted Epics post, I mention how my reasonably fresh 80s a Priest healed a H-UK.  There were a few problems and we [...]</description>
		<content:encoded><![CDATA[<p>[...] one of the comments under my 3.2 killed Crafted Epics post, I mention how my reasonably fresh 80s a Priest healed a H-UK.  There were a few problems and we [...]</p>
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		<title>By: Malchome</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-76</link>
		<dc:creator>Malchome</dc:creator>
		<pubDate>Wed, 12 Aug 2009 18:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-76</guid>
		<description>Here is my priest.  I have 1 crafted epic, one of the inscription off-hands.  Not the epics I was complaining about which were the plate and weapons.  I do have some of the crafted blue as a good base.  The topic is really about the crafted epics.  I may have extended the case for Blacksmithing to all professions but your mileage will vary from server to server.  Titanium was still selling at above 10g each ore last I checked.  

Now I do have 3 tailors and several miners that can smelt titansteel so I personally can create at least 3 titansteel a day if I wanted.  But I still don&#039;t think that overall it is worth it.

Here is a link to a view of my priest with the gear that I used in the H-UK run, I am not sure if I am wearing the pants I got from it or not.

&lt;a href=&quot;http://profiler.wowhead.com/?profile=us.elune.cemone&quot; rel=&quot;nofollow&quot;&gt;http://profiler.wowhead.com/?profile=us.elune.cemone&lt;/a&gt;

We wiped a few times and we switched to the better geared tank who was originally in a dps spec.  

On my about page I list the majority of my high level characters if you want to look them up on the armory.</description>
		<content:encoded><![CDATA[<p>Here is my priest.  I have 1 crafted epic, one of the inscription off-hands.  Not the epics I was complaining about which were the plate and weapons.  I do have some of the crafted blue as a good base.  The topic is really about the crafted epics.  I may have extended the case for Blacksmithing to all professions but your mileage will vary from server to server.  Titanium was still selling at above 10g each ore last I checked.  </p>
<p>Now I do have 3 tailors and several miners that can smelt titansteel so I personally can create at least 3 titansteel a day if I wanted.  But I still don&#8217;t think that overall it is worth it.</p>
<p>Here is a link to a view of my priest with the gear that I used in the H-UK run, I am not sure if I am wearing the pants I got from it or not.</p>
<p><a href="http://profiler.wowhead.com/?profile=us.elune.cemone" rel="nofollow">http://profiler.wowhead.com/?profile=us.elune.cemone</a></p>
<p>We wiped a few times and we switched to the better geared tank who was originally in a dps spec.  </p>
<p>On my about page I list the majority of my high level characters if you want to look them up on the armory.</p>
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		<title>By: Chris</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-75</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 12 Aug 2009 17:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-75</guid>
		<description>Man I wish that was the case with my server.  Maybe I suck more as a player than I think I do, but even running H HoL is 50/50 for me because people can&#039;t run out of the damned blast.  What was sad about the last event was that I was an Unholy DK, so I just stood and took two blasts (AMS+AMZ) with minimal health lost.  Maybe it is player stupidity and I attract them like flies.  

Your reasonably fresh 80 had no crafted gear on whatsoever?  I either craft, or get crafted every piece I can at 80, or ideally before 80.  My wife still has a BoE blue with a meta because nothing better ever dropped for her in Naxx or Ulduar that she could get (DKP and SK stopped some of it).  Granted she can now farm badges and get a helm, that is beside the point, it was one less gear upgrade that she needed immediately.  People are still using the crafts for some reason, yes you may provide things free for friends, but most people are willing to pay you (friend included).</description>
		<content:encoded><![CDATA[<p>Man I wish that was the case with my server.  Maybe I suck more as a player than I think I do, but even running H HoL is 50/50 for me because people can&#8217;t run out of the damned blast.  What was sad about the last event was that I was an Unholy DK, so I just stood and took two blasts (AMS+AMZ) with minimal health lost.  Maybe it is player stupidity and I attract them like flies.  </p>
<p>Your reasonably fresh 80 had no crafted gear on whatsoever?  I either craft, or get crafted every piece I can at 80, or ideally before 80.  My wife still has a BoE blue with a meta because nothing better ever dropped for her in Naxx or Ulduar that she could get (DKP and SK stopped some of it).  Granted she can now farm badges and get a helm, that is beside the point, it was one less gear upgrade that she needed immediately.  People are still using the crafts for some reason, yes you may provide things free for friends, but most people are willing to pay you (friend included).</p>
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		<title>By: Malchome</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-72</link>
		<dc:creator>Malchome</dc:creator>
		<pubDate>Tue, 11 Aug 2009 21:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-72</guid>
		<description>I realize that people fresh to level 80 don&#039;t have great gear.  However the expansion has been out 8+ months now.  Most leveling to 80 now most likely know at least 1-3 other players in game that are already at level cap.  I don&#039;t have numbers to prove it but I would expect most starting fresh even now after 5 years of the game being out knows at least 1 person that talked them into playing.

My reasonably fresh 80 Priest was able to successfully heal a H-UK last night because some of the dps and the tank had ok through really good gear.  There are now enough players in all different tiers of end-game content that it is really the average level of gear across the group and not so much on any particular player.  With the marginal exception of the Tank.</description>
		<content:encoded><![CDATA[<p>I realize that people fresh to level 80 don&#8217;t have great gear.  However the expansion has been out 8+ months now.  Most leveling to 80 now most likely know at least 1-3 other players in game that are already at level cap.  I don&#8217;t have numbers to prove it but I would expect most starting fresh even now after 5 years of the game being out knows at least 1 person that talked them into playing.</p>
<p>My reasonably fresh 80 Priest was able to successfully heal a H-UK last night because some of the dps and the tank had ok through really good gear.  There are now enough players in all different tiers of end-game content that it is really the average level of gear across the group and not so much on any particular player.  With the marginal exception of the Tank.</p>
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		<title>By: Chris</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-71</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-71</guid>
		<description>I think with all of the power leveling you are missing that almost all people fresh at 80 are not geared ready for heroics.  Very few are exalted with the required rep to get those rewards (and the reqards are not worth the time spent grinding).  My wife has crafted several epics for me already, and I am gathering mining mats for her pally. You are right titanium is hard to come by these days.  I haven&#039;t seen a node since the patch. 

I farm and grind the dailies to have money to buy the epics I need in order for an alt to start a heroic decently geared.  Maybe some people figure they can get carried along, but my server is small, and runs are very difficult if someone is not pulling their part.  This means I need to be geared and ready for any run I want to do.  In fact my DK just got to a point where I feel good taking him to Emalon, because otherwise she didn&#039;t do enough DPS to merit going. 

As insciptor I have found finding the class that was required to change the most and making the appropriate glyphs sells very well.  I made a bunch in DK glyphs, esp frost and blood ones.</description>
		<content:encoded><![CDATA[<p>I think with all of the power leveling you are missing that almost all people fresh at 80 are not geared ready for heroics.  Very few are exalted with the required rep to get those rewards (and the reqards are not worth the time spent grinding).  My wife has crafted several epics for me already, and I am gathering mining mats for her pally. You are right titanium is hard to come by these days.  I haven&#8217;t seen a node since the patch. </p>
<p>I farm and grind the dailies to have money to buy the epics I need in order for an alt to start a heroic decently geared.  Maybe some people figure they can get carried along, but my server is small, and runs are very difficult if someone is not pulling their part.  This means I need to be geared and ready for any run I want to do.  In fact my DK just got to a point where I feel good taking him to Emalon, because otherwise she didn&#8217;t do enough DPS to merit going. </p>
<p>As insciptor I have found finding the class that was required to change the most and making the appropriate glyphs sells very well.  I made a bunch in DK glyphs, esp frost and blood ones.</p>
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		<title>By: Berry</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-68</link>
		<dc:creator>Berry</dc:creator>
		<pubDate>Mon, 10 Aug 2009 20:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-68</guid>
		<description>From a pure economy based standpoint...  I still have to disagree.  No, I haven&#039;t made a proper spreadsheet based study, but I can regularly sell enchanting rods, belt buckles, leather leg and gear patches, and glyphs.  The profit margin isn&#039;t high, but they sell steadily every day of the week.  Right now, with the push for regearing, I&#039;ve sold all the metas I cut to power level my JC for enough profit to cover all of my training costs, plus a significant amount of the materials I had collected for the purpose. (Yes, I know, JC is one of the ones you regard as still profitable.)  My point though, is that over enough time the item enhancement pieces still make profits.  No big huge profit sales, but small steady sales are actually my preference.  Inscription is an odd one because the cards can be a net loss or gain from month to month, and the selling season is short.

However, I&#039;m one of your consumers. ;)  I&#039;m an end game raider.  I very much enjoy collecting recipes and crafting items.  I have almost every profession at close to end game to take advantage of synergies.  I sell small but steady amounts of what I make.  In the end, though, I have a LW/JC on my main because those small buffs are well worth the large amount of time/effort/gold it took to get there.  I&#039;m your person with gold to burn who bought her resto druid the moonshroud set, the earthgiving legguards, the wisp cloak... and so on.  Yes, I could and did then run instances, but having those boe items on hand to immediately pop on was well worth my gold.  And yeah, I think those tiny bonuses are worth the expenditure.

Hmmm and currently the patterns out of Ulduar are close to best in slot.  Its a pity that the materials cost more than the items will bring on the market.

I do agree though, that it is a pity that people regard our time as crafters as worthless and price items accordingly.

(And, as a side note, a good Naxx group that doesn&#039;t wipe much makes a tidy pile of gold if you are bored with dailies.)</description>
		<content:encoded><![CDATA[<p>From a pure economy based standpoint&#8230;  I still have to disagree.  No, I haven&#8217;t made a proper spreadsheet based study, but I can regularly sell enchanting rods, belt buckles, leather leg and gear patches, and glyphs.  The profit margin isn&#8217;t high, but they sell steadily every day of the week.  Right now, with the push for regearing, I&#8217;ve sold all the metas I cut to power level my JC for enough profit to cover all of my training costs, plus a significant amount of the materials I had collected for the purpose. (Yes, I know, JC is one of the ones you regard as still profitable.)  My point though, is that over enough time the item enhancement pieces still make profits.  No big huge profit sales, but small steady sales are actually my preference.  Inscription is an odd one because the cards can be a net loss or gain from month to month, and the selling season is short.</p>
<p>However, I&#8217;m one of your consumers. <img src='http://www.mmo-report.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   I&#8217;m an end game raider.  I very much enjoy collecting recipes and crafting items.  I have almost every profession at close to end game to take advantage of synergies.  I sell small but steady amounts of what I make.  In the end, though, I have a LW/JC on my main because those small buffs are well worth the large amount of time/effort/gold it took to get there.  I&#8217;m your person with gold to burn who bought her resto druid the moonshroud set, the earthgiving legguards, the wisp cloak&#8230; and so on.  Yes, I could and did then run instances, but having those boe items on hand to immediately pop on was well worth my gold.  And yeah, I think those tiny bonuses are worth the expenditure.</p>
<p>Hmmm and currently the patterns out of Ulduar are close to best in slot.  Its a pity that the materials cost more than the items will bring on the market.</p>
<p>I do agree though, that it is a pity that people regard our time as crafters as worthless and price items accordingly.</p>
<p>(And, as a side note, a good Naxx group that doesn&#8217;t wipe much makes a tidy pile of gold if you are bored with dailies.)</p>
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		<title>By: Malchome</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-67</link>
		<dc:creator>Malchome</dc:creator>
		<pubDate>Mon, 10 Aug 2009 16:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-67</guid>
		<description>Berry I agree with you that overall each profession has a few small buffs to bring to the table.

Overall though the small buffs that can be brought to the table are a personal decision.  Is the 100s or 1000s of gold needed to get that buff worth the +X Stamina or +Y Spell Power.  From a pure money in money out over a period of time, Flask based Alchemy wins.  Constantly used consumables always win in the profitability market, unless everyone is doing it.

Actually the real money making winner is just doing dailies and buying everything and Farming what you can while doing them.  

You mention the people with money to burn, yes you could sell to them.  However if they ever think about it.  If for example they can farm for 5 hours and make 1000g or run 5 hours worth of the new instance which will give more loot?  Simple the instance for 5 hours.  If you get 5 runs that is 15+ chances at an epic you want/need.

The real shame is yes I realize WoW is a game and we do it for fun.  But because we do it for fun does not mean our time is worthless.  The fact that many in WoW seem to treat their time there as worthless makes it that much more difficult to create a real economy in the game.</description>
		<content:encoded><![CDATA[<p>Berry I agree with you that overall each profession has a few small buffs to bring to the table.</p>
<p>Overall though the small buffs that can be brought to the table are a personal decision.  Is the 100s or 1000s of gold needed to get that buff worth the +X Stamina or +Y Spell Power.  From a pure money in money out over a period of time, Flask based Alchemy wins.  Constantly used consumables always win in the profitability market, unless everyone is doing it.</p>
<p>Actually the real money making winner is just doing dailies and buying everything and Farming what you can while doing them.  </p>
<p>You mention the people with money to burn, yes you could sell to them.  However if they ever think about it.  If for example they can farm for 5 hours and make 1000g or run 5 hours worth of the new instance which will give more loot?  Simple the instance for 5 hours.  If you get 5 runs that is 15+ chances at an epic you want/need.</p>
<p>The real shame is yes I realize WoW is a game and we do it for fun.  But because we do it for fun does not mean our time is worthless.  The fact that many in WoW seem to treat their time there as worthless makes it that much more difficult to create a real economy in the game.</p>
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		<title>By: Berry</title>
		<link>http://www.mmo-report.com/2009/08/crafting-in-world-of-warcraft-wotlk-part-3-3-2-the-patch-that-killed-crafted-epics/comment-page-1/#comment-66</link>
		<dc:creator>Berry</dc:creator>
		<pubDate>Mon, 10 Aug 2009 15:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmo-report.com/?p=207#comment-66</guid>
		<description>Hmmm...  I have to disagree with &quot;no reason what so ever to level any crafting profession other than JCing and Alchemy.&quot;  Will we be selling many crafted items?  Probably not.  There will always be people with gold to burn on alts who want BoE pieces to be able to slap on immediately, but most of them will buy the materials and find a person to make those pieces.

But...  Each profession brings buffs to the table.  Inscription means never having to grind Hodir rep, and the ability to make Darkmoon cards, which do sell well.  Blacksmithing still has incredible synergy with JC, giving us more slots for gems.  And, if you have an alt that can de, blacksmithing has several patterns that de profitably into dust and cosmics.  And so on...  I remember the glory days (all 10 of them) when Wrath came out and I had guildies who needed and wanted the pieces I was crafting to max out my leatherworking.  R.I.P.  

However, every profession still has a buff or two, and an item enhancement or two, that are profitable and desirable.</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230;  I have to disagree with &#8220;no reason what so ever to level any crafting profession other than JCing and Alchemy.&#8221;  Will we be selling many crafted items?  Probably not.  There will always be people with gold to burn on alts who want BoE pieces to be able to slap on immediately, but most of them will buy the materials and find a person to make those pieces.</p>
<p>But&#8230;  Each profession brings buffs to the table.  Inscription means never having to grind Hodir rep, and the ability to make Darkmoon cards, which do sell well.  Blacksmithing still has incredible synergy with JC, giving us more slots for gems.  And, if you have an alt that can de, blacksmithing has several patterns that de profitably into dust and cosmics.  And so on&#8230;  I remember the glory days (all 10 of them) when Wrath came out and I had guildies who needed and wanted the pieces I was crafting to max out my leatherworking.  R.I.P.  </p>
<p>However, every profession still has a buff or two, and an item enhancement or two, that are profitable and desirable.</p>
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