So I filled out a ticket on a few quests the other day and in my feedback survey I mentioned this blog as a place to post further information so I will.
The quests I found annoying and filled out a ticket about are the following.
“The Storm King’s Vengeance”
So my problem with this quest after wasting time trying to figure out how or where Thrym spawns is the tagging and credit mechanics of this fight. In our other major phased encounter that is at the end of a quest chain, i.e. Wrathgate and storming of Undercity. Reguardless of whether you group up or not you get credit for the event. The kills in this phase need to be made general like that as well. Also the leash on Thrym is a little small you can’t even go over to where the Alliance wreckage would be to get the storm cloud there without resetting Thrym.
“Fuel for the Fire” & “That’s Abominable!”
I thought that my problems with this quest might have been related to range from target or mobs when the abomination exploded. After reading all of the comments for these quests it seems like it may be an entirely different issue. This other issues is even more annoying than the range issue I thought it was. Turns out there is some reason the quest buggs out if you explode the Abomination while the mobs are stunned. This would explain why I never get any credit or very few because I always stun before and after a movement to the next cluster. If health is low I automatically explode. There is no reason what so ever that the stun effect should have an interaction with the explosion. That is a much worse bug than the environment geometry issue I initially thought it was.
All I have to say is that it has been 7+ months since Wrath come on get this type of stupid bug fixed, especially since it is used in several places and is not just 1 isolated event. One of them is a daily.